Spell: Skeletal Lancers
You conjure a force of skeletons wielding bony spears. You create up to 5 thralls in different spaces within range. When an enemy makes a Strike while within 10 feet of a skeletal lancer, the lancer deals 5 piercing damage to it. The enemy takes this damage only once per Strike, even if it's in the reach of multiple skeletal lancers.
The skeletal lancers have a Speed of 30 feet. Their Strikes have a reach of 10 feet and deal piercing damage.
When you command a skeletal lancer to Stride, you can have any number of your skeletal lancers Stride instead of just one. When you use thrall charge to order a skeletal lancer to make a Strike, that Strike deals an additional 2d6 damage.
Heightened (8th) The additional damage increases to 3d6.
Related Spells
| Name | Level | Rarity | Traits |
|---|---|---|---|
| Recurring Nightmare | 7 | Uncommon | |
| Darklight | 7 | Uncommon | |
| Shadow's Web | 7 | Uncommon | |
| Soothing Ballad | 7 | Uncommon | |
| Hasted Assault | 7 | Uncommon | |
| Unbreaking Wave Barrier | 7 | Uncommon | |
| Unfolding Wind Blitz | 7 | Uncommon | |
| Untwisting Iron Augmentation | 7 | Uncommon | |
| Call of the Quenching | 7 | Unique | |
| Angel Form | 7 | Common | |
| Attacked from Within | 7 | Uncommon | |
| Beheading Buzz Saw | 7 | Common | |
| Blightburn Blast | 7 | Uncommon | |
| Chrysopoetic Curse | 7 | Uncommon | |
| Comet Charge | 7 | Common | |
| Contingency | 7 | Common | |
| Control Sand | 7 | Uncommon | |
| Corrosive Body | 7 | Common | |
| Cosmic Form | 7 | Common | |
| Curse of the Spirit Orchestra | 7 | Uncommon |