Spell: Summon Healing Servitor
You call forth a servitor forged from raw vitality energy to heal and bolster your allies. The servitor occupies the space of a Huge creature and has a speed of 60 feet.
Arrive (healing, necromancy, vitality) Servitor's Protection The servitor appears in a flash of light, moving from ally to ally and granting them a temporary reprieve. All allies within 20 feet of the Servitor gain 20 temporary Hit Points until the servitor departs.
@UUID[Compendium.pf2e.spell-effects.Item.Spell Effect: Summon Healing Servitor]
Depart (healing, necromancy, vitality) Servitor's Blessing The servitor disappears in a @Template[emanation|distance:30] of vitality energy. All willing living creatures within heal 3d8 Hit Points. All undead within take that much damage, with a basic Fortitude save.
Heightened (+2) The Arrive effect's temporary Hit Points increase by 8, and the Depart effect's healing and damage to undead increase by 1d8.