Spell: Desiccate
Level8
Traditions
Cast2
Range500 feet
Targetsany number of living creatures
Rarity
Traits
You pull the moisture from the targets' bodies, dealing 10d10 void damage. Creatures made of water (such as water elementals) and plant creatures use the outcome for one degree of success worse than the result of their saving throw. Creatures whose bodies contain no significant moisture (such as earth elementals) are immune to desiccate.
Heightened (+1) The damage increases by 1d10.