Spell: Wild Winds Stance

TypeSpell
Level4
Rarity
Uncommon
Cast1
Durationuntil you leave the stance
PublicationPathfinder Player Core 2Remaster

You take on the stance of the flowing winds, sending out waves of energy at a distance. You can make wind crash unarmed Strikes as ranged Strikes against targets within 30 feet. These deal 1d6 bludgeoning damage; are in the brawling group; and have the agile, nonlethal, propulsive, and unarmed traits. Wind crash Strikes ignore Concealment and all cover.

While in wild winds stance, you gain a +2 circumstance bonus to AC against ranged attacks.

Stance: Wild Winds Stance


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