Spell: Nature's Enmity
Level9
Traditions
Cast2
Range120 feet
Area500
Targetsup to 5 creatures
Duration10 minutes
Rarity
Traits
PublicationPathfinder Player Core 2
Animals, plants, and fungi in the area turn against the targets. Each target suffers from the following effects as long as it remains in the area.
- Vegetation springs up from every surface, giving each target a –10-foot circumstance penalty to its Speed any time it's adjacent to the plants and fungi.
- Aggressive animals attack unpredictably. At the start of its turn, each target rolls a DC 8 Flat. On a failure, it's attacked by creatures that deal 2d10 slashing damage. The target attempts a basic Reflex save and is Off Guard for 1 round on any outcome other than a critical success.
The target loses any connection to nature or natural creatures. The target must succeed at a DC 5 Flat when casting any primal spell or the spell fails. Furthermore, animal, fungus, and plant creatures become hostile to it, even one with a strong bond to the target, such as an animal companion.
The GM might decide that you can't subject some creatures, such as an emissary of a nature deity, to the ire of nature.
Related Spells
| Name | Level | Rarity | Traits |
|---|---|---|---|
| One with the Land | 9 | Common | |
| Beseech Arcanotheign | 9 | Rare | |
| Detonate Magic | 9 | Uncommon | |
| Disjunction | 9 | Uncommon | |
| Falling Stars | 9 | Common | |
| Forest of Gates | 9 | Uncommon | |
| Implosion | 9 | Common | |
| Linnorm Sting | 9 | Uncommon | |
| Magnetic Dominion | 9 | Common | |
| Massacre | 9 | Common | |
| Metamorphosis | 9 | Common | |
| Storm of Vengeance | 9 | Common | |
| Trim the Blight | 9 | Rare | |
| Upheaval | 9 | Uncommon | |
| Wrathful Storm | 9 | Common | |
| Burning Blossoms | 8 | Common | |
| Cataclysm | 10 | Common | |
| Dinosaur Fort | 10 | Rare | |
| Dragon Turret | 10 | Uncommon | |
| Element Embodied | 10 | Common |