Spell: Freezing Touch
You channel the might and cold of a blizzard into a single touch that freezes the target in place. The target takes 5d4 persistent cold damage and must attempt a Fortitude save.
Critical Success The target is unaffected.
Success The target takes half the persistent cold damage.
Failure The target takes the full persistent cold damage and is Immobilized for 1 minute or until it Escapes. Once per round, if the target uses or is affected by an effect with the fire trait, it can attempt to Escape as a free action or immediately roll a flat check to end the persistent cold damage (this counts as having an appropriate type of help, reducing the DC of the flat check to 10).
Critical Failure As a failure, but double the persistent cold damage, and the creature is Off Guard for as long as it's immobilized.
Heightened (+1) The persistent damage increases by 1d4.
Related Spells
| Name | Rank | Rarity | Tradition | Traits |
|---|---|---|---|---|
| Crystallized Vapors | 4 | Common | ||
| Ice Storm | 4 | Common | ||
| Aerial Form | 4 | Common | ||
| Airlift | 4 | Common | ||
| Bestial Curse | 4 | Common | ||
| Bridge of Vines | 4 | Uncommon | ||
| Call The Blood | 4 | Uncommon | ||
| Cinder Swarm | 4 | Common | ||
| Cloud Current | 4 | Uncommon | ||
| Coral Eruption | 4 | Common | ||
| Countless Eyes | 4 | Common | ||
| Creation | 4 | Common | ||
| Deathless March | 4 | Rare | ||
| Draw the Lightning | 4 | Common | ||
| Elemental Sense | 4 | Common | ||
| Enhance Senses | 4 | Uncommon | ||
| Fetch | 4 | Common | ||
| Filter Air | 4 | Common | ||
| Fire Shield | 4 | Common | ||
| Fly | 4 | Common |