Spell: Divine Wrath
Level4
Traditions
Cast2
Range120 feet
Area20
Rarity
Traits
You channel the fury of divinity against your foes. You deal 4d10 spirit damage to enemies in the area, depending on their Fortitude save.
Critical Success The creature is unaffected.
Success The creature takes half damage.
Failure The creature takes full damage and is Sickened 1.
Critical Failure The creature takes full damage and is Sickened 2; while it's sickened, it's also Slowed 1.
Heightened (+1) The damage increases by 1d10.