Spell: Doom Mark
TypeSpell
Level6
Rarity
Traits
Traditions
Cast2
Duration1 minute
PublicationPathfinder Impossible MagicRemaster
You launch a dart of dark void energy that imprints itself on the target, connecting the fates of those marked. Whenever you Cast this Spell and the first time you Sustain this spell on subsequent turns, make a ranged spell attack against the AC of a creature within 60 feet. On a hit, you deal 6d8 void damage (or double damage on a critical hit) and place a mark on their body for the duration of the spell. A marked creature is Enfeebled 1 and Stupefied 1. When a marked creature is reduced to 0 Hit Points, all other marked creatures become Off Guard and Clumsy 1 for 1 round.
Heightened (+1) The damage increases by 1d8.
Related Spells
| Name | Level | Rarity | Traits |
|---|---|---|---|
| Necrotize | 6 | Common | |
| Ravenous Darkness | 6 | Uncommon | |
| Vampiric Exsanguination | 6 | Common | |
| Awaken Entropy | 6 | Common | |
| Bound in Death | 6 | Uncommon | |
| Dominate | 6 | Uncommon | |
| Dragon Form | 6 | Common | |
| Patron's Protector | 6 | Common | |
| Repulsion | 6 | Common | |
| Siege Weapon's Blessing | 6 | Uncommon | |
| Skeleton Army | 6 | Common | |
| Spellwrack | 6 | Common | |
| Temporal Ward | 6 | Rare | |
| Truesight | 6 | Common | |
| Catch Your Name | 6 | Rare | |
| Ancestral Winds | 5 | Uncommon | |
| Blood Feast | 5 | Uncommon | |
| Invoke Spirits | 5 | Common | |
| Devouring Void | 7 | Uncommon | |
| Bandit's Doom | 5 | Common |