Item: Gloaming Arc

TypeWeapon
Level11
Rarity
Uncommon
Base ItemScimitar
CategoryMartial
GroupSword
Damage1d6 slashing
Price1250 gp
UsageHeld in one hand

This black +2 striking scimitar reflects light only along its edge, like a thin crescent moon. It grants a +1 item bonus to Stealth while you're holding it, increasing to a +2 item bonus if it has a +3 weapon potency rune.

Activate 3 envision, Interact

Frequency once per day


Effect Attempt a melee Strike with the gloaming arc. On a hit, you slice away the target's shadow from its body and it must attempt a DC 30 Fortitude save.


Critical Success The target is unaffected.

Success The target is Enfeebled 1 for 1 round.

Failure The target is Enfeebled 2 for 1 minute and Drained 1. The target doesn't cast a shadow until it is no longer drained.

Critical Failure As failure, but Drained 2.


Critical Specialisation Effects

Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.

Sword: The target is made off-balance by your attack, becoming off-guard until the start of your next turn.


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