Item: Four-Ways Dogslicer

TypeWeapon
Level12
Rarity
Uncommon
Base ItemDogslicer
CategoryMartial
GroupSword
Damage1d6 slashing
Price1700 gp
UsageHeld in one hand

This +2 striking dogslicer is obviously the work of a brilliant but scrappy artisan who valued versatility over safety. Four toothy gems line the blade's cutting edge, three of which glow-one with fiery red light, one with a chill blue, and one that gives off sparks-while the last is a glistening black. Each of these gems embodies a weapon property rune, but only one rune can be active at a time.


Activate-Gem Twist 1 (manipulate)

Effect You twist the gem along the blade corresponding with the desired weapon rune: red for flaming, blue for frost, or yellow for shock. You take 1d6 untyped damage of the type the chosen rune deals. You can instead twist the black gem to disable the active property rune, taking no damage.


Critical Specialisation Effects

Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.

Sword: The target is made off-balance by your attack, becoming off-guard until the start of your next turn.


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