Item: Blade of Four Energies

TypeWeapon
Level13
Rarity
Common
Base ItemShortsword
CategoryMartial
GroupSword
Damage1d6 piercing
Price3000 gp
UsageHeld in one hand
PublicationPathfinder Impossible MagicRemaster

This +2 greater striking shifting shortsword is formed of rapidly vibrating air and magical energy, though it uses the same statistics as iron. The wooden hilt is adorned with four gems, representing the energies of acid, cold, fire, and electricity, that sparkle in sequence at random intervals.


Activate—Cycle Energy F (manipulate)

Frequency once per round


Effect You draw magical energy from one of the gems. Roll 1d4. Until the start of your next turn, the weapon gains the effects of the corresponding property rune:

  1. Corrosive,

  2. Flaming,

  3. Frost, or

  4. Shock.

Effect: Blade Of Four Energies


Activate—Release Energy 2 (concentrate, manipulate)

Frequency once per day

Requirements The blade has an energy rune from Cycle Energy


Effect You call upon the energy stored in the blade to explode outward. You cast a 5th-rank spell that depends on the active rune:

  1. Acid Grip for corrosive,

  2. Fireball for flaming,

  3. 2-action Howling Blizzard for frost, or

  4. Lightning Bolt for shock.

The DC for these spells is 30.


Trait Effects

Agile: The multiple attack penalty you take with this weapon on the second attack on your turn is –4 instead of –5, and –8 instead of –10 on the third and subsequent attacks in the turn.

Finesse: You can use your Dexterity modifier instead of your Strength modifier on attack rolls using this melee weapon. You still calculate damage using Strength.

Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.

Versatile: A versatile weapon can be used to deal a different type of damage than its listed type. This trait indicates the alternate damage type. For instance, a piercing weapon with versatile S can deal piercing or slashing damage. You choose the damage type each time you attack.


Critical Specialisation Effects

Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.

Sword: The target is made off-balance by your attack, becoming off-guard until the start of your next turn.


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