Item: Frost
This weapon is empowered with freezing ice. It deals an additional 1d6 cold damage on a successful Strike. On a critical hit, the target is also Slowed 1 until the end of your next turn unless it succeeds at a DC 24 Fortitude save.
Trait Effects
Cold: Effects with this trait deal cold damage. Creatures with this trait have a connection to magical cold.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Frost (Greater) | 15 | Common |
| Astral | 8 | Common |
| Corrosive | 8 | Common |
| Decaying | 8 | Common |
| Energy-Resistant | 8 | Common |
| Fanged (Greater) | 8 | Uncommon |
| Flaming | 8 | Common |
| Giant-Killing | 8 | Rare |
| Gliding | 8 | Common |
| Invisibility | 8 | Common |
| Resilient | 8 | Common |
| Shock | 8 | Common |
| Slick (Greater) | 8 | Common |
| Thundering | 8 | Common |
| Advancing | 9 | Common |
| Ashen | 9 | Uncommon |
| Bitter | 9 | Uncommon |
| Called (Lastwall) | 7 | Common |
| Coating | 9 | Common |
| Conducting | 7 | Common |