Item: Blade of Four Energies (Greater)

TypeWeapon
Level18
Rarity
Common
Base ItemShortsword
CategoryMartial
GroupSword
Damage1d6 piercing
Price20000 gp
UsageHeld in one hand

This +3 greater striking shifting shortsword is formed of rapidly vibrating air and magical energy, though it uses the same statistics as iron. The wooden hilt is adorned with four gems, representing the energies of acid, cold, fire, and electricity, that sparkle in sequence at random intervals.


Activate f Interact

Frequency once per round

Effect You draw magical energy from one of the gems. Roll 1d4. Until the start of your next turn, the weapon gains the corresponding rune:

  1. Greater Corrosive,
  2. Greater Flaming,
  3. Greater Frost, or
  4. Greater Shock.

@UUID[Compendium.pf2e.equipment-effects.Item.Effect: Blade of Four Energies]


Activate 2 command, envision

Frequency once per day

Requirements The blade has an energy rune from the first activation

Effect You call upon the energy stored in the blade to explode outward. The blade of four energies casts a 7th-rank spell that depends on the active rune:

  1. Acid Arrow for corrosive,
  2. Fireball for flaming,
  3. Cone Of Cold for frost, or
  4. Lightning Bolt for shock.

The DC for these spells is 38 and the spell attack modifier is [[/r 1d20+28 #Spell Attack Roll]]{+28}.


Critical Specialisation Effects

Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.

Sword: The target is made off-balance by your attack, becoming off-guard until the start of your next turn.


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