Item: Gloom Blade
As black as coal, this blade grows more potent in darkness. While in bright light, it functions as a +1 shortsword and doesn't appear to radiate a magic aura to Detect Magic or similar spells unless the spells are 4th rank or higher.
In dim light or darkness, the gloom blade becomes a +2 striking shortsword. Whenever you use the gloom blade to attack a creature you're undetected by, you deal 1d6 additional precision damage.
To upgrade the gloom blade's fundamental runes, start with the base +1 shortsword, but if you improve it beyond a +2 striking shortsword, the runes apply in dim light or darkness as well.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Sword: The target is made off-balance by your attack, becoming off-guard until the start of your next turn.
Related Items
| Name | Level | Rarity | Damage |
|---|---|---|---|
| Blood-Drinker Blade (Greater) | 9 | Uncommon | 1d6 |
| Radiant Victory | 6 | Uncommon | 1d6 |
| Blade of Four Energies | 13 | Common | 1d6 |
| Blood-Drinker Blade | 5 | Uncommon | 1d6 |
| Blade of the Rabbit Prince | 15 | Rare | 1d6 |
| Sparkblade | 3 | Common | 1d6 |
| Celestial Peachwood Sword | 17 | Rare | 1d6 |
| Luck Blade | 17 | Rare | 1d6 |
| Blade of Four Energies (Greater) | 18 | Common | 1d6 |
| Luck Blade (Wishing) | 19 | Rare | 1d6 |
| Orb Shard | 20 | Rare | 1d6 |
| Lion's Call | 10 | Uncommon | 1d6 |
| Shortsword | 0 | Common | 1d6 |
| Four-Ways Dogslicer | 12 | Uncommon | 1d6 |
| Infiltrator's Accessory | 5 | Common | 1d6 |
| Reaper's Lancet | 5 | Unique | 1d6 |
| Eclipse | 8 | Unique | 1d4 |
| Azarim | 7 | Unique | 1d6 |
| Spellguard Blade | 7 | Common | 1d4 |
| Castrovel's Beacon | 14 | Unique | 1d6 |