Item: Eclipse
This +1 Returning striking cold iron starknife has an ornate central grip that depicts a silver dragon, the neck, wings, and tail of which wrap over and around the handle in knots to support the weapon's four cold iron blades. While the handle is polished to a mirrorlike shine, the blades of Eclipse are a flat black and entirely unreflective. Eclipse is also the portal key required to activate Dreamgate at Alseta's Ring.
Whenever you score a critical hit with Eclipse, the target creature's eyes are plunged into darkness; if that creature doesn't have darkvision, it is blinded for 1 round.
Activate A command
Frequency once per day
Effect Eclipse's blades glow like starlit night sky, causing it to shed light as a torch until you deactivate it as a single action, which has the concentrate trait.
Activate R envision
Frequency three times per day
Trigger You attempt a Stealth check to Hide or Sneak, but you haven't rolled yet
Effect You absorb light, gaining a +2 status bonus to the Stealth check.
Trait Effects
Agile: The multiple attack penalty you take with this weapon on the second attack on your turn is –4 instead of –5, and –8 instead of –10 on the third and subsequent attacks in the turn.
Deadly: On a critical hit, the weapon adds a weapon damage die of the listed size. Roll this after doubling the weapon’s damage. This increases to two dice if the weapon has a _greater striking rune_ and three dice if the weapon has a _major striking rune_. For instance, a rapier with a _greater striking rune_ deals 2d8 extra piercing damage on a critical hit. An ability that changes the size of the weapon’s normal damage dice doesn’t change the size of its deadly die.
Finesse: You can use your Dexterity modifier instead of your Strength modifier on attack rolls using this melee weapon. You still calculate damage using Strength.
Light: Light effects overcome non-magical darkness in the area and can counteract magical darkness. You must usually target darkness magic with your light magic directly to counteract the darkness, but some light spells automatically attempt to counteract darkness.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Thrown: You can throw this weapon as a ranged attack; it is a ranged weapon when thrown. You add your Strength modifier to damage as you would for a melee weapon. When this trait appears on a melee weapon, it also includes the range increment. Ranged weapons with this trait use the range increment in the weapon’s Range entry.
Versatile: A versatile weapon can be used to deal a different type of damage than its listed type. This trait indicates the alternate damage type. For instance, a piercing weapon with versatile S can deal piercing or slashing damage. You choose the damage type each time you attack.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Knife: The target takes 1d6 persistent bleed damage. You gain an item bonus to this bleed damage equal to the weapon's item bonus to attack rolls.
Related Items
| Name | Level | Rarity | Damage |
|---|---|---|---|
| Guiding Star | 7 | Common | 1d4 |
| Monarch | 6 | Unique | 1d4 |
| Starknife | - | Common | 1d4 |
| Spellguard Blade | 7 | Common | 1d4 |
| Storm Herald | 12 | Uncommon | 1d4 |
| Phoenix Fighting Fan | 20 | Rare | 1d4 |
| Deathseeker | 8 | Common | 1d4 |
| Spirit Fan | 7 | Rare | 1d4 |
| Bloodletting Kukri | 6 | Uncommon | 1d6 |
| Fighting Fan | - | Uncommon | 1d4 |
| Main-Gauche | - | Common | 1d4 |
| Wish Knife | - | Uncommon | 1d4 |
| Shadow's Heart | 18 | Rare | 1d6 |
| Blood-Drinker Blade (Greater) | 9 | Uncommon | 1d6 |
| Gloom Blade | 9 | Common | 1d6 |
| Radiant Victory | 6 | Uncommon | 1d6 |
| Blood-Drinker Blade | 5 | Uncommon | 1d6 |
| Blade of Four Energies | 13 | Common | 1d6 |
| Sparkblade | 3 | Common | 1d6 |
| Blade of the Rabbit Prince | 15 | Rare | 1d6 |