Item: Phantom Fang
This +1 standard-grade cold iron kama is shrouded in spectral mist, leaving behind shimmering afterimages when swung.
Activate—Phantom Dodge R
Frequency once per day
Trigger You're targeted by a ranged attack, and you're aware of the attacker
Effect Your body becomes temporarily shrouded in mist, causing you to become Concealed against the triggering attack.
Trait Effects
Agile: The multiple attack penalty you take with this weapon on the second attack on your turn is –4 instead of –5, and –8 instead of –10 on the third and subsequent attacks in the turn.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Monk: Abilities with this trait are from the monk class. A weapon with this trait is primarily used by monks.
Trip: You can use this weapon to Trip with the Athletics skill even if you don’t have a free hand. This uses the weapon’s reach (if different from your own) and adds the weapon’s item bonus to attack rolls as an item bonus to the Athletics check. If you critically fail a check to Trip using the weapon, you can drop the weapon to take the effects of a failure instead of a critical failure.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Knife: The target takes 1d6 persistent bleed damage. You gain an item bonus to this bleed damage equal to the weapon's item bonus to attack rolls.
Related Items
| Name | Level | Rarity | Damage |
|---|---|---|---|
| Kama | - | Uncommon | 1d6 |
| Bloodletting Kukri | 6 | Uncommon | 1d6 |
| Storm Herald | 12 | Uncommon | 1d4 |
| Shadow's Heart | 18 | Rare | 1d6 |
| Phoenix Fighting Fan | 20 | Rare | 1d4 |
| Spellguard Blade | 7 | Common | 1d4 |
| Spirit Fan | 7 | Rare | 1d4 |
| Deathseeker | 8 | Common | 1d4 |
| Eclipse | 8 | Unique | 1d4 |
| Fighting Fan | - | Uncommon | 1d4 |
| Kukri | - | Uncommon | 1d6 |
| Kusarigama | - | Uncommon | 1d8 |
| Lion Scythe | - | Uncommon | 1d6 |
| Sai | - | Uncommon | 1d4 |
| Sawtooth Reaper | 15 | Rare | 1d8 |
| Acrobat's Staff | 6 | Uncommon | 1d8 |
| Monarch | 6 | Unique | 1d4 |
| Guiding Star | 7 | Common | 1d4 |
| Guiding Starknife | 7 | Common | 1d4 |
| Skeletal Claw | 9 | Uncommon | 1d4 |