Item: Acrobat's Staff
This +1 striking bo staff is particularly long, making it useful as a balancing pole. While you wield it, the acrobat's staff releases chalk dust to make your grip more secure, granting you a +1 circumstance bonus to your Reflex DC against checks to Disarm you of it.
Activate R command
Trigger You fail or critically fail an Acrobatics check to Balance and would fall
Effect Reroll the Acrobatics check and take the better result.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Club: You knock the target away from you up to 10 feet. This is forced movement.
Related Items
| Name | Level | Rarity | Damage |
|---|---|---|---|
| Sensei's Parasol | 11 | Rare | 1d8 |
| Dragonscale Bo Staff | 6 | Common | 1d8 |
| Dragonscale Staff | 6 | Common | 1d8 |
| Bo Staff | 0 | Common | 1d8 |
| Staff of Sun Wukong | 20 | Unique | 1d8 |
| Whipstaff | 0 | Uncommon | 1d6 |
| Chatterer of Follies | 6 | Uncommon | 1d6 |
| Conflagration Club | 6 | Common | 1d10 |
| Branch of the Great Sugi | 7 | Rare | 1d4 |
| Kinetic Club | 7 | Uncommon | 1d10 |
| Slime Whip | 7 | Uncommon | 1d4 |
| Constricting Meteor | 8 | Uncommon | 1d8 |
| Skeletal Claw | 9 | Uncommon | 1d4 |
| Whip of Compliance | 9 | Uncommon | 1d4 |
| Giant Squid Lash | 10 | Uncommon | 1d4 |
| Spore Sap | 11 | Uncommon | 1d6 |
| Exquisite Sword Cane Sheath | 0 | Common | 1d4 |
| Gaff | 0 | Common | 1d6 |
| Kusarigama | 0 | Uncommon | 1d8 |
| Nunchaku | 0 | Uncommon | 1d6 |