Item: Slime Whip

TypeWeapon
Level7
Rarity
Uncommon
Base ItemWhip
CategoryMartial
GroupFlail
Damage1d4 slashing
Price360 gp
UsageHeld in one hand

This thick, greasy +1 striking Shifting whip is made from a slimy pseudopod. You don't take the usual -2 circumstance penalty to your attack rolls when using the slime whip to make a lethal attack. The whip's form can be changed just like any weapon with the shifting rune, but it reverts to its original form as soon as it isn't wielded. When in its whip form, you can use the following action.


Activate 1 command, Interact

Frequency once per hour


Effect For 1 round, the slime whip deals acid damage rather than slashing damage. If the attack deals persistent damage, the persistent damage is also acid damage instead of its usual type.

@UUID[Compendium.pf2e.equipment-effects.Item.Effect: Slime Whip]


Critical Specialisation Effects

Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.

Flail: The target is knocked prone unless they succeed at a Reflex save against your class DC.


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