Item: Crimson Brand
These ominous swords are decorated with crimson lacquer and serve as perfect conduits for the Crimson Oath's power. The first was granted to Clarethe Iomedar by a mysterious patron who many Reclaimers believe to be an emissary of Ragathiel.
A crimson brand is a +1 striking Wounding bastard sword. When the wielder uses the crimson brand to cast Invoke The Crimson Oath, they can generate a @Template[line|distance:60] or a @Template[cone|distance:30] instead of the normal @Template[cone|distance:20].
Whenever the wielder would inflict persistent bleed damage on an undead creature with the crimson brand, they can instead wreathe the creature in ruby energy, inflicting the same amount of persistent vitality damage instead of persistent bleed damage.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Sword: The target is made off-balance by your attack, becoming off-guard until the start of your next turn.
Related Items
| Name | Level | Rarity | Damage |
|---|---|---|---|
| Talonstrike Blade | 12 | Uncommon | 1d8 |
| Talonstrike Blade (Greater) | 14 | Uncommon | 1d8 |
| Briar | 20 | Unique | 1d8 |
| Timeflaying Blade | 20 | Rare | 1d8 |
| Bastard Sword | 0 | Common | 1d8 |
| Blood-Drinker Blade (Greater) | 9 | Uncommon | 1d6 |
| Gloom Blade | 9 | Common | 1d6 |
| Nexian Sealing Blade | 9 | Rare | 1d8 |
| Vashu's Ninth Life | 9 | Unique | 1d6 |
| Mageslayer | 8 | Uncommon | 1d6 |
| North Wind's Night Verse | 10 | Uncommon | 1d6 |
| South Wind's Scorch Song | 10 | Uncommon | 1d6 |
| Azarim | 7 | Unique | 1d6 |
| Gloaming Arc | 11 | Uncommon | 1d6 |
| Four-Ways Dogslicer | 12 | Uncommon | 1d6 |
| Radiant Victory | 6 | Uncommon | 1d6 |
| Thundering Fury Dadao | 12 | Rare | 1d12 |
| Blade of Four Energies | 13 | Common | 1d6 |
| Blood-Drinker Blade | 5 | Uncommon | 1d6 |
| Infiltrator's Accessory | 5 | Common | 1d6 |