Spell: Organsight
You see the target as though it's dissected and arrayed before you. For the duration, you gain a +2 circumstance bonus on Medicine checks against the target that depend on its organs, but a -2 circumstance penalty on Medicine checks depending on seeing its skin.
When you Cast the Spell, attempt a special Recall Knowledge check using Medicine to spot and discern a vital organ. If you have a Lore skill appropriate to the creature, you can use that skill instead of Medicine. If you succeed, the next time you deal piercing or slashing damage to the target with a Strike or spell, you deal 4d6 additional precision damage. Once on each of your subsequent turns, you can use a single action to attempt the special Recall Knowledge check again. The extra damage isn't cumulative, so making the check more than once before a Strike or spell has no extra benefit.
Heightened (+1) The precision damage increases by 1d6.
Related Spells
| Name | Rank | Rarity | Tradition | Traits |
|---|---|---|---|---|
| Blindness | 3 | Common | ||
| Caster's Imposition | 3 | Uncommon | ||
| Deep Sight | 3 | Rare | ||
| Familiar's Call | 3 | Common | ||
| Familiar's Face | 3 | Common | ||
| Gleaming Pet | 3 | Common | ||
| Heatvision | 3 | Uncommon | ||
| Horde of Underlings | 3 | Rare | ||
| Mind of Menace | 3 | Common | ||
| Scrying Ripples | 3 | Common | ||
| Speak With Magic | 3 | Common | ||
| Tiny Wings | 3 | Common | ||
| Web of Eyes | 3 | Common | ||
| Banishing Touch | 2 | Rare | ||
| Dancing Shield | 2 | Common | ||
| Darkness | 2 | Common | ||
| Darkvision | 2 | Common | ||
| Deafness | 2 | Common | ||
| Disorienting Flash | 2 | Common | ||
| Dispel Magic | 2 | Common |