Spell: Consecrate Flesh
Through the strength of your faith, your body becomes infused with holy energy. You have weakness 5 to unholy. Any creature that touches or damages you with an unarmed attack or non-reach melee weapon takes 1d6 spirit damage. Your unarmed attacks deal an additional 1 spirit damage. Your healing spells that restore Hit Points restore an additional 1d4 Hit Points when you initially cast them; as normal, if your healing spell restores Hit Points more than once, grants fast healing, or the like, the additional Hit Points still only apply once.
Heightened (+3) Creatures touching you take 1d6 additional spirit damage, your unarmed Strikes deal 1 additional spirit damage, your healing spells restore 1d4 more additional Hit Points, and your weakness to unholy increases by 5.
Related Spells
| Name | Rank | Rarity | Tradition | Traits |
|---|---|---|---|---|
| Agonizing Despair | 3 | Common | ||
| Anointed Ground | 3 | Common | ||
| Behold the Weave | 3 | Common | ||
| Bind Undead | 3 | Common | ||
| Blindness | 3 | Common | ||
| Bone Flense | 3 | Rare | ||
| Caster's Imposition | 3 | Uncommon | ||
| Chilling Darkness | 3 | Common | ||
| Circle of Protection | 3 | Uncommon | ||
| Claim Curse | 3 | Common | ||
| Companion's Shadow | 3 | Common | ||
| Crisis of Faith | 3 | Common | ||
| Deep Sight | 3 | Rare | ||
| Dream Message | 3 | Common | ||
| Familiar's Call | 3 | Common | ||
| Familiar's Face | 3 | Common | ||
| Far Reach | 3 | Common | ||
| Fate's Travels | 3 | Rare | ||
| Focusing Hum | 3 | Common | ||
| Ghost Rush | 3 | Common |