Spell: Water Walk
Level2
Traditions
Cast2
Rangetouch
Targets1 creature
Duration10 minutes
Rarity
Traits
The target can walk on the surface of water and other liquids without falling through. It can go underwater if it wishes, but in that case it must Swim normally. This spell doesn't grant the ability to breathe underwater.
Heightened (4th) The spell's range increases to 30 feet, the duration increases to 1 hour, and you can target up to 10 creatures.