Spell: Scrying
You magically spy on a creature of your choice. Scrying works like Clairvoyance, except that the image you receive is less precise, insufficient for teleport and similar spells. Instead of creating an eye in a set location within 500 feet, you instead create an eye that manifests just above the target. You can choose a target either by name or by touching one of its possessions or a piece of its body. If you haven't met the target in person, scrying's DC is 2 lower, and if you are unaware of the target's identity (perhaps because you found an unknown creature's fang at a crime scene), the DC is instead 10 lower.
The effect of scrying depends on the target's Will save.
Critical Success The spell fails and the target is temporarily immune for 1 week. The target also gains a glimpse of you and learns its rough distance and direction from you.
Success The spell fails and the target is temporarily immune for 1 day.
Failure The spell succeeds.
Critical Failure The spell succeeds, and the eye follows the target if it moves, traveling up to 60 feet per round.
Related Spells
| Name | Rank | Rarity | Tradition | Traits |
|---|---|---|---|---|
| Aura of the Unremarkable | 6 | Uncommon | ||
| Awaken Entropy | 6 | Common | ||
| Boots on the Ground | 6 | Common | ||
| Bound in Death | 6 | Uncommon | ||
| Cast into Time | 6 | Common | ||
| Chromatic Image | 6 | Common | ||
| Collective Transposition | 6 | Common | ||
| Cursed Metamorphosis | 6 | Common | ||
| Dominate | 6 | Uncommon | ||
| Doom Mark | 6 | Common | ||
| Dragon Form | 6 | Common | ||
| Mislead | 6 | Common | ||
| Missed Cue | 6 | Rare | ||
| Necrotize | 6 | Common | ||
| Never Mind | 6 | Common | ||
| Patron's Protector | 6 | Common | ||
| Phantasmal Calamity | 6 | Common | ||
| Phantom Orchestra | 6 | Common | ||
| Poltergeist's Fury | 6 | Common | ||
| Proximal Shift | 6 | Common |