Spell: Redistribute Potential
Area two adjacent 5-foot squares
Energy attempts to balance out, but with your magic, you can shunt all the energy in one area to another. Creatures in either area take 4d4 damage with a basic Fortitude save. Choose one of the squares to steal heat, dealing cold damage, and the other to concentrate the stolen heat, dealing fire damage. A creature that fails its save also becomes Clumsy 1 from numbness if it's in the area of stolen heat or Enfeebled 1 from heat stroke if it's in the area of concentrated heat; these conditions last until the start of your next turn. If a creature is large enough to be in both squares, you choose only one of the areas for it to attempt its save against; it's unaffected by the other area.
Heightened (+1) The damage increases by 1d4.
Related Spells
| Name | Level | Rarity | Traits |
|---|---|---|---|
| Contagious Idea | 5 | Uncommon | |
| Dancing Blade | 5 | Uncommon | |
| Hologram Cage | 5 | Uncommon | |
| Tesseract Tunnel | 5 | Uncommon | |
| Cleansing Flames | 5 | Uncommon | |
| Foresee the Path | 5 | Uncommon | |
| Hellfire Plume | 5 | Uncommon | |
| Blazing Fissure | 5 | Common | |
| Cone of Cold | 5 | Common | |
| Divine Immolation | 5 | Common | |
| Fire's Pathway | 5 | Uncommon | |
| Flame Dancer | 5 | Common | |
| Flame Strike | 5 | Common | |
| Flames of Ego | 5 | Common | |
| Freezing Rain | 5 | Common | |
| Geyser | 5 | Common | |
| Howling Blizzard | 5 | Common | |
| Incendiary Fog | 5 | Rare | |
| Mantle of the Frozen Heart | 5 | Common | |
| Mantle of the Magma Heart | 5 | Common |