Spell: Isolation
Level4
Cast2
Range30 feet
Targets1 creature
Duration3 rounds
Rarity
Traits
You summon a tangible manifestation of loneliness to cloak the target from view as surely as if it were wreathed in darkness. The target attempts a Will saving throw.
Critical Success The target is unaffected.
Success The target becomes Invisible, but only to its allies. Any creature not allied with the target can see it normally. Effects such as See The Unseen enable an ally to see the target. The target's allies still know the target is present and can still see all the effects of the target's actions.
Failure As success, except the target also becomes inaudible to its allies and imperceptible to them through any other senses.