Spell: Fallow Field
Level4
Cast2
Range60 feet
Area15
Duration1 minute
Rarity
Traits
A sickly yellow light fills the area as entropic forces prevent healing. When a creature within the area would regain Hit Points, such as from a healing effect or an ability like fast healing or regeneration, it must attempt a Will save.
Critical Success The creature regains the full number of Hit Points that would be restored by the healing effect and is temporarily immune for 1 minute.
Success The creature regains the full number of Hit Points that would be restored.
Failure The creature regains only half the number of Hit Points that would be restored.
Critical Failure The creature doesn't regain Hit Points from the healing effect.