Spell: Devil's Horseshoe
Drawing from superstitions about scaring a devil by threatening to nail horseshoes to their hooves, you conjure a silver horseshoe over an entrance. A fiend that passes through the target takes 2d6 spirit damage and must attempt a Will save.
Critical Success The fiend is unaffected.
Success The fiend takes half damage, and attacks against the fiend are treated as magical silver for 1 round.
Failure The fiend takes full damage and is Enfeebled 1 and Stupefied 1 for 1 minute. Attacks against the fiend are treated as magical silver for 1 minute.
Critical Failure The fiend takes double damage and is Enfeebled 2 and Stupefied 2 for 1 minute. Attacks against the fiend are treated as magical silver for 10 minutes.
Heightened (+1) The damage increases by 2d6.
Related Spells
| Name | Rank | Rarity | Tradition | Traits |
|---|---|---|---|---|
| Rainbow's End | 1 | Rare | ||
| Approximate | 1 | Common | ||
| Detect Magic | 1 | Common | ||
| Detect Metal | 1 | Common | ||
| Glamorize | 1 | Common | ||
| Glowing Trail | 1 | Uncommon | ||
| Know the Way | 1 | Common | ||
| Light | 1 | Common | ||
| Needle Darts | 1 | Common | ||
| Prestidigitation | 1 | Common | ||
| Read Aura | 1 | Common | ||
| Sigil | 1 | Common | ||
| Alarm | 1 | Common | ||
| Breadcrumbs | 1 | Common | ||
| Fear | 1 | Common | ||
| Fishing Spot | 1 | Common | ||
| Groom Companion | 1 | Common | ||
| Helpful Steps | 1 | Common | ||
| Know Location | 1 | Rare | ||
| Mending | 1 | Common |