Item: Righteous Fury
This gold-plated +2 greater striking holy longsword sports an ornate hilt bearing the religious symbol of Ragathiel, General of Vengeance, and is painstakingly crafted to resemble the divine armaments wielded by the empyreal lord's celestial soldiers in their battles against the forces of darkness. These weapons are popular among the ranks of those who hold the line against similar enemies, such as the Knights of Lastwall and warriors of the former Mendevian Crusade.
Activate—Great Vengeance 1 (concentrate, divine, holy, spirit, vitality)
Frequency once per hour
Trigger Your last action was a successful melee Strike with righteous fury against a creature with the unholy trait
Effect The sword emits a 20-foot-radius emanation of holy fire centered on your target, inflicting 2d8 spirit damage and 2d8 vitality damage to all enemies in the area (DC 34 Basic Reflex save). Creatures that fail the save are Blinded for 1 round, and those that critically fail are blinded for 1 minute.
Trait Effects
Holy: Effects with the holy trait are tied to powerful magical forces of benevolence and virtue. They often have stronger effects on unholy creatures. Creatures with this trait are strongly devoted to holy causes and often have weakness to unholy. If a creature with weakness to holy uses a holy item or effect, it takes damage from its weakness.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Versatile: A versatile weapon can be used to deal a different type of damage than its listed type. This trait indicates the alternate damage type. For instance, a piercing weapon with versatile S can deal piercing or slashing damage. You choose the damage type each time you attack.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Sword: The target is made off-balance by your attack, becoming off-guard until the start of your next turn.
Related Items
| Name | Level | Rarity | Price | Damage |
|---|---|---|---|---|
| Chalice of Justice | 14 | Uncommon | 4500 gp | 1d8 |
| Last Hope | 16 | Uncommon | 10000 gp | 1d8 |
| Nexian Sealing Blade (Greater) | 14 | Rare | 4000 gp | 1d8 |
| Jian of Life's Duality | 13 | Uncommon | 3000 gp | 1d8 |
| Searing Blade | 13 | Common | 2800 gp | 1d8 |
| Searing Blade (Greater) | 17 | Common | 13800 gp | 1d8 |
| Spellcutter | 17 | Unique | 15000 gp | 1d8 |
| Final Rest | 18 | Common | 24000 gp | 1d8 |
| Nexian Sealing Blade | 9 | Rare | 750 gp | 1d8 |
| Dreamcrusher | 4 | Rare | 80 gp | 1d8 |
| Smoking Sword | 3 | Common | 60 gp | 1d8 |
| Fearcutter | 12 | Unique | 2000 gp | 1d6 |
| Four-Tiger Blade | 12 | Rare | 2000 gp | 1d8 |
| Kortos Diamond | 22 | Unique | - | 1d8 |
| Cooperative Blade | 6 | Unique | 250 gp | 1d8 |
| Singing Sword | 5 | Rare | - | 1d8 |
| Longsword | - | Common | 1 gp | 1d8 |
| Blade of the Black Sovereign | 15 | Unique | 6500 gp | 1d12 |
| Frost Brand | 16 | Common | 10000 gp | 1d12 |
| Skyrider Sword | 14 | Uncommon | 4500 gp | 1d12 |