Item: Four-Tiger Blade
When a once-in-a-lifetime alignment of the stars shone through the roof of a secluded blacksmith's forge, the smith took advantage to craft their masterpiece. For two hours, they hammered a lump of ordinary steel into a divine blade, etching constellations and wards down its length, then shared their creation's formula with a small group of close associates before passing away.
These weapons are the four-tiger blades, and currently, only a dozen are known to exist—one associated with each month of the year. Each weapon is a +2 striking ghost touch longsword that leaves a noticeable trail of light originating from the engraved stars when it's swung. Those who pay close attention to the pattern of stars that shine on the blade might note that the depicted constellations change according to those currently in the night sky above.
Activate 2 envision, Interact (abjuration, divine, incapacitation)
Frequency once per day
Effect Attempt a Strike against a creature you believe to be possessed. This attack deals no damage on the creature, but if the target is possessed, the possessing creature must attempt a DC 29 Will save.
Critical Success The possessing creature is unaffected, and you remain unaware of if the target is actually possessed or not.
Success The possessing creature is unaffected, but you sense that creature's control over the target and confirm that the target is possessed.
Failure You confirm that the target is possessed. The possessing creature can't control the target for 1 minute.
Critical Failure You confirm the target is possessed an instant before you counteract the possession, causing the possessing creature to vacate the target's body.
Activate r command
Trigger You attempt a Strike with the four-tiger-blade
Effect Until the start of your next turn, you gain resistance 10 to void damage.
@UUID[Compendium.pf2e.equipment-effects.Item.Effect: Four-Tiger Blade]
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Sword: The target is made off-balance by your attack, becoming off-guard until the start of your next turn.
Related Items
| Name | Level | Rarity | Damage |
|---|---|---|---|
| Chalice of Justice | 14 | Uncommon | 1d8 |
| Kortos Diamond | 22 | Unique | 1d8 |
| Jian of Life's Duality | 13 | Uncommon | 1d8 |
| Searing Blade | 13 | Common | 1d8 |
| Nexian Sealing Blade (Greater) | 14 | Rare | 1d8 |
| Nexian Sealing Blade | 9 | Rare | 1d8 |
| Righteous Fury | 15 | Uncommon | 1d8 |
| Last Hope | 16 | Uncommon | 1d8 |
| Searing Blade (Greater) | 17 | Common | 1d8 |
| Spellcutter | 17 | Unique | 1d8 |
| Cooperative Blade | 6 | Unique | 1d8 |
| Final Rest | 18 | Common | 1d8 |
| Singing Sword | 5 | Rare | 1d8 |
| Smoking Sword | 3 | Common | 1d8 |
| Longsword | 0 | Common | 1d8 |
| Lamentation of the Faithless | 25 | Unique | 1d12 |
| Thundering Fury Dadao | 12 | Rare | 1d12 |
| North Wind's Night Verse | 10 | Uncommon | 1d6 |
| Skyrider Sword | 14 | Uncommon | 1d12 |
| Blade of the Black Sovereign | 15 | Unique | 1d12 |