Item: Mudrock Snare

Level10
Rarity
Uncommon
CategorySnare
Price170 gp
UsageHeld in one hand
PublicationPathfinder Player Core 2

Fired clay covers a shallow pit of thin mud interspersed with fragile vials of a quick-drying agent. The first creature to step into the square breaks through the clay and sinks into the pit, fracturing the vials and releasing the chemicals that harden the mud. That creature must attempt a DC 29 Fortitude save as the mud solidifies over its legs.


Critical Success The creature is unaffected.

Success The creature takes a –5-foot circumstance penalty to its Speed for 1 minute or until it [[/act escape show-dc=all dc=27]]{Escapes}.

Failure The creature is Stunned 2, and it takes a –10-foot circumstance penalty to its Speed for 1 minute or until it Escapes (DC 27).

Critical Failure The creature is Stunned 3, and it's Immobilized for 1 minute or until it Escapes (DC 27).

Effect: Mudrock Snare


Trait Effects

Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.

Kobold: A creature with this trait is a member of the kobold ancestry, reptilian humanoids who are usually Small and typically have darkvision. An ability with this trait can be used or selected only by kobolds.

Mechanical: A hazard with this trait is a constructed physical object.

Snare: Traps typically made by rangers, snares follow special rules that allow them to be constructed quickly and used on the battlefield.

Trap: A hazard constructed to hinder interlopers.


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