Item: Snagging Hook Snare
This snare snags a creature with its wicked metal hooks. The first creature to enter the square takes 5d8 piercing damage and 5d8 slashing damage, with a DC 29 Basic Reflex save.
On a critical failure, the hooks piercing its flesh make the creature Immobilized until it successfully [[/act escape show-dc=all dc=29]]{Escapes}.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Mechanical: A hazard with this trait is a constructed physical object.
Snare: Traps typically made by rangers, snares follow special rules that allow them to be constructed quickly and used on the battlefield.
Trap: A hazard constructed to hinder interlopers.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Binding Snare | 10 | Uncommon |
| Burning Badger Guts Snare | 10 | Uncommon |
| Mudrock Snare | 10 | Uncommon |
| Raining Knives Snare | 10 | Uncommon |
| Frost Worm Snare | 9 | Uncommon |
| Puff Dragon | 9 | Uncommon |
| Bleeding Spines Snare | 12 | Common |
| Grasping Snare | 8 | Uncommon |
| Rusting Snare | 8 | Rare |
| Scything Blade Snare | 12 | Common |
| Spirit Snare | 8 | Rare |
| Striking Snare | 8 | Common |
| Stunning Snare | 12 | Common |
| Smoke Screen Snare (Greater) | 7 | Uncommon |
| Bomb Snare | 6 | Common |
| Chopping Evisceration Snare | 14 | Uncommon |
| Engulfing Snare | 14 | Common |
| Mirror-Ball Snare | 6 | Uncommon |
| Nauseating Snare | 6 | Common |
| Piercing Whistle Snare | 6 | Rare |