Item: Nauseating Snare

Level6
Rarity
Common
CategorySnare
Price40 gp
UsageHeld in one hand
PublicationPathfinder Player Core 2

You position particularly foul substances to splash over a creature. The first creature to enter the square must attempt a DC 24 Fortitude saving throw.


Critical Success The creature is unaffected.

Success The creature becomes Sickened 1.

Failure The creature becomes Sickened 2.

Critical Failure The creature becomes Sickened 3.


Trait Effects

Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.

Mechanical: A hazard with this trait is a constructed physical object.

Poison: An effect with this trait delivers a poison or deals poison damage. An item with this trait is poisonous and might cause an affliction.

Snare: Traps typically made by rangers, snares follow special rules that allow them to be constructed quickly and used on the battlefield.

Trap: A hazard constructed to hinder interlopers.


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