Item: Fang Snare

Level4
Rarity
Uncommon
CategorySnare
Damage
Price15 gp
UsageHeld in one hand
PublicationPathfinder #151: The Show Must Go On

You set snake fangs, poison stingers, or other venomous animal parts in the ground where they can be touched or stepped on by a creature that enters the snare's square. The first creature to enter the square must attempt a DC 20 Reflex saving throw.

Success The target is unaffected.

Failure The target takes 1 piercing damage and 2d8 poison damage.

Critical Failure The target takes 2 piercing damage and 4d8 poison damage.


Trait Effects

Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.

Mechanical: A hazard with this trait is a constructed physical object.

Snare: Traps typically made by rangers, snares follow special rules that allow them to be constructed quickly and used on the battlefield.

Trap: A hazard constructed to hinder interlopers.


Related Items