Item: Glittering Snare
Small flecks of mica, sand, and ground glass are packed into a spring-loaded canister that can be rigged to a trip wire or hidden in a container. The first creature to enter the square or open the container must attempt a DC 20 Reflex save as the area is showered with bright, glittering dust that sticks to skin, fur, and clothing.
Critical Success The creature is unaffected.
Success The creature takes a -1 status penalty to Stealth checks for 1 minute or until it uses an Interact action to remove the glitter.
Effect: Glittering Snare (Success)
Failure The creature takes a -2 status penalty to Stealth checks for 2 minutes or until it spends a 2-action activity, which has the manipulate trait, to remove the glitter. If the creature was Invisible, the glitter outlines it for 1 round, making it Concealed rather than Undetected to visual senses.
Effect: Glittering Snare (Failure)
Critical Failure As failure, but the penalty is -4. The glitter sticks for 5 minutes or until the creature spends a 3-action activity, which has the manipulate trait, to remove it. The glitter continues to fall around the creature until completely removed, leaving a trail behind it as it moves and revealing its rough location; the creature is Hidden, rather than undetected, to any creature that can see the glitter whenever it would otherwise have been undetected.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Mechanical: A hazard with this trait is a constructed physical object.
Snare: Traps typically made by rangers, snares follow special rules that allow them to be constructed quickly and used on the battlefield.
Trap: A hazard constructed to hinder interlopers.
Visual: A visual effect can affect only creatures that can see it. This applies only to visible parts of the effect, as determined by the GM.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Flare Snare | 2 | Common |
| Mirror-Ball Snare | 6 | Uncommon |
| Acid Spitter | 4 | Uncommon |
| Biting Snare | 4 | Common |
| Boom Snare | 4 | Uncommon |
| Clinging Ooze Snare | 4 | Rare |
| Fang Snare | 4 | Uncommon |
| Fire-Douse Snare | 4 | Rare |
| Hobbling Snare | 4 | Uncommon |
| Ice Slick Snare | 4 | Uncommon |
| Irritating Thorn Snare | 4 | Uncommon |
| Tar Rocket Snare | 4 | Uncommon |
| Trip Snare | 4 | Common |
| Warning Snare | 4 | Common |
| Clockwork Chirper | 3 | Uncommon |
| Detonating Gears Snare | 3 | Common |
| Dream Pollen Snare | 3 | Uncommon |
| Fire Box | 3 | Uncommon |
| Flame Drake Snare | 5 | Uncommon |
| Grease Snare | 5 | Rare |