Item: Wet Shock Snare
A hidden copper plate conceals a bag of electric eels. When a creature steps on the plate, the eels become agitated, and the creature takes 4d8 electricity damage (DC 21 Basic Reflex). On a critical failure, the current causes the creature to become Stunned 2. The eels are unharmed after use, but the mechanism is broken as usual for snares.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Electricity: Effects with this trait deal electricity damage. A creature with this trait has a connection to magical electricity.
Mechanical: A hazard with this trait is a constructed physical object.
Snare: Traps typically made by rangers, snares follow special rules that allow them to be constructed quickly and used on the battlefield.
Trap: A hazard constructed to hinder interlopers.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Spirit Snare | 8 | Rare |
| Static Snare | 2 | Uncommon |
| Death Coil | 20 | Rare |
| Flame Drake Snare | 5 | Uncommon |
| Grease Snare | 5 | Rare |
| Pummeling Snare | 5 | Uncommon |
| Tin Cobra | 5 | Uncommon |
| Acid Spitter | 4 | Uncommon |
| Biting Snare | 4 | Common |
| Bomb Snare | 6 | Common |
| Boom Snare | 4 | Uncommon |
| Clinging Ooze Snare | 4 | Rare |
| Fang Snare | 4 | Uncommon |
| Fire-Douse Snare | 4 | Rare |
| Glittering Snare | 4 | Uncommon |
| Hobbling Snare | 4 | Uncommon |
| Ice Slick Snare | 4 | Uncommon |
| Irritating Thorn Snare | 4 | Uncommon |
| Mirror-Ball Snare | 6 | Uncommon |
| Nauseating Snare | 6 | Common |