Spell: Mind Games
Level2
Traditions
Cast2
Range30 feet
Targets1 creature
Duration1 minute
Rarity
Traits
You lock minds with the target, trying to mentally subdue them. The target must attempt a Will save. Each time you Sustain this Spell, the target attempts another Will save.
Critical Success You are Stunned 1 and the spell ends.
Success The target is unaffected.
Failure The target is stunned 1.
Critical Failure The target is Stunned 2.