Spell: Knock
Level2
Traditions
Cast2
Range30 feet
Targets1 door, lock, or container
Duration1 minute
Rarity
Traits
You make the target easier to open. Knock grants a +4 status bonus to any creature that tries to open the target door, lock, or container with an Athletics or a Thievery check. You can attempt a Thievery check to open the target as part of casting knock, and you add your level even if you're untrained.
Knock counteracts Lock.
@UUID[Compendium.pf2e.spell-effects.Item.Spell Effect: Knock]