Item: Chronomancer Staff
Clock faces and gears adorn the twisted iron shaft of a chronomancer staff, the hands of the clocks continually ticking or winding backward. Used as a weapon, the staff is a +2 greater striking quickstrike staff. While wielding this staff, you also gain a +1 circumstance bonus to initiative rolls.
Activate Cast a Spell
Effect You expend a number of charges from the staff to cast a spell from its list.
- Cantrip Time Sense
- 1st Déjà Vu, Synchronize
- 2nd Loose Time's Arrow, Synchronize
- 3rd Day's Weight, Haste, Slow, Time Jump
- 4th Curse Of Lost Time
- 5th Quicken Time, Rewinding Step, Stagnate Time
- 6th Cast Into Time, Day's Weight
- 7th Time Beacon
Craft Requirements Supply one casting of all listed ranks of all listed spells.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Club: You knock the target away from you up to 10 feet. This is forced movement.
Related Items
| Name | Level | Rarity | Damage |
|---|---|---|---|
| Boreal Staff (Major) | 17 | Common | 1d4 |
| Celestial Staff | 17 | Uncommon | 1d4 |
| Hell Staff | 17 | Uncommon | 1d4 |
| Wyrm Drinker | 17 | Unique | 1d4 |
| Atmospheric Staff (Major) | 16 | Uncommon | 1d4 |
| Lyrakien Staff (Major) | 16 | Common | 1d4 |
| Spellstriker Staff (Major) | 16 | Common | 1d4 |
| Staff of Arcane Might (Greater) | 16 | Rare | 1d4 |
| Staff of Final Rest (Major) | 16 | Uncommon | 1d4 |
| Staff of Healing (True) | 16 | Common | 1d4 |
| Staff of Impossible Visions (Major) | 16 | Uncommon | 1d4 |
| Staff of Nature's Vengeance (Major) | 18 | Common | 1d4 |
| Staff of Power | 16 | Rare | 1d4 |
| Staff of the Black Desert (Greater) | 16 | Uncommon | 1d4 |
| Staff of the Desert Winds (Major) | 16 | Common | 1d4 |
| Staff of the Dreamlands (Major) | 18 | Uncommon | 1d4 |
| Beast Staff (Major) | 15 | Common | 1d4 |
| Cythbikian Staff | 15 | Unique | 1d4 |
| Spy Staff (Major) | 15 | Uncommon | 1d4 |
| Staff of Nature's Cunning (Major) | 15 | Common | 1d4 |