Item: Staff of Final Rest (Major)
This white marble staff is carved into the figure of an abstract knight, its shield bearing the symbol of Lastwall, with a wickedly pointed sword made of dark wood raised high above its head. When you wield it as a weapon, it gains the versatile P trait and functions as a wooden stake, allowing you to use it to stake vampires, and your Strikes with the staff gain a +3 circumstance bonus to damage rolls against undead.
Activate Cast a Spell
Effect You expend a number of charges from the staff to cast a spell from its list.
- Cantrip Vitality Lash
- 1st Infuse Vitality, Heal
- 2nd Heal, Peaceful Rest
- 3rd Bind Undead, Infuse Vitality, Heal
- 4th Heal, Holy Cascade
- 5th Death Ward, Infuse Vitality, Heal
- 6th Field Of Life, Heal, Holy Cascade
- 7th Heal, Holy Cascade, Sunburst
Craft Requirements Supply one casting of all listed levels of all listed spells.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Club: You knock the target away from you up to 10 feet. This is forced movement.
Related Items
| Name | Level | Rarity | Damage |
|---|---|---|---|
| Atmospheric Staff (Major) | 16 | Uncommon | 1d4 |
| Lyrakien Staff (Major) | 16 | Common | 1d4 |
| Spellstriker Staff (Major) | 16 | Common | 1d4 |
| Staff of Arcane Might (Greater) | 16 | Rare | 1d4 |
| Staff of Healing (True) | 16 | Common | 1d4 |
| Staff of Impossible Visions (Major) | 16 | Uncommon | 1d4 |
| Staff of Power | 16 | Rare | 1d4 |
| Staff of the Black Desert (Greater) | 16 | Uncommon | 1d4 |
| Staff of the Desert Winds (Major) | 16 | Common | 1d4 |
| Beast Staff (Major) | 15 | Common | 1d4 |
| Boreal Staff (Major) | 17 | Common | 1d4 |
| Celestial Staff | 17 | Uncommon | 1d4 |
| Chronomancer Staff | 17 | Rare | 1d4 |
| Cythbikian Staff | 15 | Unique | 1d4 |
| Hell Staff | 17 | Uncommon | 1d4 |
| Spy Staff (Major) | 15 | Uncommon | 1d4 |
| Staff of Nature's Cunning (Major) | 15 | Common | 1d4 |
| Wyrm Drinker | 17 | Unique | 1d4 |
| Zombie Staff (Major) | 15 | Common | 1d4 |
| Accursed Staff (Major) | 14 | Common | 1d4 |