Item: Weapon Shot (Major)
Ammunition any
The body of a weapon shot is translucent and filled with quicksilver. It imparts its magic to the weapon used to fire it or it summons a translucent weapon, made of force, to fire it. It's a favorite of killers and sharpshooters who need just one shot in a situation where carrying ammunition is easier than carrying a weapon.
Activate 1 (concentrate)
Effect For the Strike with which you consume the ammunition, the weapon is a +3 greater striking weapon, instead of those of the weapon firing it.
Activate 2 (concentrate, manipulate)
Effect A ghostly weapon made of force appears, wielded by you and loaded with the weapon shot you activated. The conjured weapon sublimates into motes of briefly luminous dust if the weapon shot deactivates without you using it or just after you use the activated shot. For the Strike with which it functions, the weapon is a +3 greater striking weapon.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Related Items
| Name | Level | Rarity | Price |
|---|---|---|---|
| Depth Charge VI | 16 | Common | 1500 gp |
| Golden-Cased Bullet (Major) | 16 | Uncommon | 2000 gp |
| Magekiller Bullet | 16 | Uncommon | 1500 gp |
| Awakened Cold Iron Shot | 17 | Uncommon | 2300 gp |
| Awakened Silver Shot | 17 | Uncommon | 2300 gp |
| Big Rock Bullet (Major) | 15 | Uncommon | 1150 gp |
| Black Tendril Shot (Greater) | 17 | Common | 2160 gp |
| Disintegration Bolt | 15 | Uncommon | 1300 gp |
| Garrote Bolt | 15 | Uncommon | 1200 gp |
| Garrote Shot | 15 | Common | 1200 gp |
| Magnetic Shot (Greater) | 17 | Common | 2200 gp |
| Meteor Shot (Major) | 17 | Uncommon | 3000 gp |
| Spellstrike Ammunition (Type VII) | 15 | Common | 1300 gp |
| Spellstrike Ammunition (Type VIII) | 17 | Common | 3000 gp |
| Stone Bullet | 15 | Common | 1300 gp |
| Transposition Ammunition (Greater) | 15 | Uncommon | 1250 gp |
| Awakened Adamantine Shot | 18 | Uncommon | 3500 gp |
| Burrowing Bolt (Greater) | 14 | Common | 650 gp |
| Conduit Shot (Greater) | 14 | Common | 600 gp |
| Depth Charge V | 14 | Common | 660 gp |