Item: Magnetic Shot (Greater)
Ammunition any
Activate 1 (concentrate)
Shiny gray metal that slightly thrums when touched makes up the metal parts of a magnetic shot. When activated, the shot is more effective against a target wearing metal armor or made of metal. The activated ammunition grants a +2 circumstance bonus to attack rolls against such targets. Due to magnetic acceleration, the ammunition deals four additional weapon damage dice and is deadly d12.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Awakened Cold Iron Shot | 17 | Uncommon |
| Awakened Silver Shot | 17 | Uncommon |
| Black Tendril Shot (Greater) | 17 | Common |
| Meteor Shot (Major) | 17 | Uncommon |
| Spellstrike Ammunition (Type VIII) | 17 | Common |
| Awakened Adamantine Shot | 18 | Uncommon |
| Depth Charge VI | 16 | Common |
| Depth Charge VII | 18 | Common |
| Godrending Ammunition (Greater) | 18 | Rare |
| Golden-Cased Bullet (Major) | 16 | Uncommon |
| Weapon Shot (Major) | 16 | Common |
| Big Rock Bullet (Major) | 15 | Uncommon |
| Disintegration Bolt | 15 | Uncommon |
| Garrote Bolt | 15 | Uncommon |
| Garrote Shot | 15 | Common |
| Spell Echo Shot | 19 | Common |
| Spellstrike Ammunition (Type IX) | 19 | Common |
| Spellstrike Ammunition (Type VII) | 15 | Common |
| Stone Bullet | 15 | Common |
| Transposition Ammunition (Greater) | 15 | Uncommon |