Item: Godrending Ammunition (Greater)
Embedded in this piece of ammunition is a shining sliver of a warshard. When an activated godrending ammunition hits a target, the body of the struck creature attempts to tear itself apart, causing nauseating pain. Instead of its normal damage, the ammunition deals 15d8 slashing damage. The target can attempt a DC 38 Fortitude saving throw; it takes a –2 circumstance penalty to this save if the Strike was a critical hit.
Critical Success The foe takes the normal damage from the ammunition, instead of the 15d8 slashing damage.
Success The foe takes half damage.
Failure The foe takes full damage and is Sickened 1.
Critical Failure The foe takes double damage and is Sickened 2. A creature reduced to 0 HP from this damage is ripped limb from limb, and it instantly dies; its gear remains.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Related Items
| Name | Level | Rarity | Price |
|---|---|---|---|
| Awakened Adamantine Shot | 18 | Uncommon | 3500 gp |
| Depth Charge VII | 18 | Common | 3200 gp |
| Awakened Cold Iron Shot | 17 | Uncommon | 2300 gp |
| Awakened Silver Shot | 17 | Uncommon | 2300 gp |
| Black Tendril Shot (Greater) | 17 | Common | 2160 gp |
| Magnetic Shot (Greater) | 17 | Common | 2200 gp |
| Meteor Shot (Major) | 17 | Uncommon | 3000 gp |
| Spell Echo Shot | 19 | Common | 5500 gp |
| Spellstrike Ammunition (Type IX) | 19 | Common | 8000 gp |
| Spellstrike Ammunition (Type VIII) | 17 | Common | 3000 gp |
| Depth Charge VI | 16 | Common | 1500 gp |
| Golden-Cased Bullet (Major) | 16 | Uncommon | 2000 gp |
| Magekiller Bullet | 16 | Uncommon | 1500 gp |
| Weapon Shot (Major) | 16 | Common | 2000 gp |
| Big Rock Bullet (Major) | 15 | Uncommon | 1150 gp |
| Disintegration Bolt | 15 | Uncommon | 1300 gp |
| Garrote Bolt | 15 | Uncommon | 1200 gp |
| Garrote Shot | 15 | Common | 1200 gp |
| Spellstrike Ammunition (Type VII) | 15 | Common | 1300 gp |
| Stone Bullet | 15 | Common | 1300 gp |