Item: Transposition Ammunition (Greater)
Ammunition any
Activate 2 Interact
Transposition ammunition has a milky-white cast and will sometimes shift position subtly of its own accord. When you activate the ammunition, instead of making your Strike against a foe, you fire transposition ammunition at any unoccupied square you can see within your weapon's first range increment and succeed without making an attack roll. You pull yourself through the Astral Plane, teleporting along with any items you are holding into the square where you shot the ammunition. When you teleport, you can take along up to two willing adjacent creatures. These creatures must each arrive in unoccupied squares adjacent to the transposition ammunition; if there's not enough space for both of them, you choose which one is teleported.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Teleportation: Teleportation effects instantaneously move something from one point in space to another. Teleportation does not usually trigger reactions based on movement.
Related Items
| Name | Level | Rarity | Price |
|---|---|---|---|
| Transposition Ammunition | 9 | Uncommon | 125 gp |
| Big Rock Bullet (Major) | 15 | Uncommon | 1150 gp |
| Disintegration Bolt | 15 | Uncommon | 1300 gp |
| Garrote Bolt | 15 | Uncommon | 1200 gp |
| Garrote Shot | 15 | Common | 1200 gp |
| Spellstrike Ammunition (Type VII) | 15 | Common | 1300 gp |
| Stone Bullet | 15 | Common | 1300 gp |
| Burrowing Bolt (Greater) | 14 | Common | 650 gp |
| Conduit Shot (Greater) | 14 | Common | 600 gp |
| Depth Charge V | 14 | Common | 660 gp |
| Depth Charge VI | 16 | Common | 1500 gp |
| Dreaming Round | 14 | Uncommon | 900 gp |
| Golden-Cased Bullet (Major) | 16 | Uncommon | 2000 gp |
| Magekiller Bullet | 16 | Uncommon | 1500 gp |
| Starshot Arrow (Greater) | 14 | Rare | 800 gp |
| Weapon Shot (Major) | 16 | Common | 2000 gp |
| Awakened Cold Iron Shot | 17 | Uncommon | 2300 gp |
| Awakened Silver Shot | 17 | Uncommon | 2300 gp |
| Black Tendril Shot (Greater) | 17 | Common | 2160 gp |
| Explosive Ammunition (Greater) | 13 | Common | 520 gp |