Item: Saurian Spike (Greater)

Level11
Rarity
Common
Price1400 gp
UsageAffixed to armor or a weapon
PublicationPathfinder Treasure Vault (Remastered)Remaster

This jagged, bony growth narrows to a sharp, pointed tip. Deep groves from some former battle scar its surface. The bearer of a saurian spike often feels a sudden surge in power and confidence. The spell attack modifier of any spell cast by activating this item is +18.

  • Armor You gain imprecise scent with a range of 60 feet.
  • Weapon (auditory, emotion, fear, visual) When you cast a polymorph spell by activating the spike, your battle form is exceptionally fearsome. Each enemy in a 60-foot emanation must succeed at a DC 28 Will saving throw or become Frightened 1 (Frightened 2 on a critical failure).

Effect: Saurian Spike Armor

Activate Cast a Spell


Effect You cast Gouging Claw.


Activate Cast a Spell

Frequency once per day


Effect You cast 5th-rank Dinosaur Form.


Trait Effects

Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.

Spellheart: Spellhearts are permanent items that work similarly to talismans. You affix a spellheart using the Affix a Spellheart activity, which is otherwise identical to Affix a Talisman. The limit of one talisman per item remains—an item can have one spellheart or one talisman, not both. When casting a cantrip from a spellheart, you can use your own spell attack roll or spell DC if it's higher. Crafting a spellheart requires the spells the spellheart can cast. For example, a _major five-feather wreath_ requires _air walk_, _gale blast_, and _wall of wind_.


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