Item: Warding Statuette (Greater)
This small figurine is carved from soapstone in the shape of a deity or guardian, facing both front and back to indicate unflagging vigilance. The spell attack modifier of any spell cast by activating this item is +20.
- Armor You gain resistance 5 against ranged weapon attacks.
- Weapon When you hit with a Strike using the affixed weapon, or when a spell effect you created by activating the statuette hits with a Strike, you can choose a creature adjacent to the creature that was hit. That creature gains a +1 status bonus to AC until the start of your next turn. No more than one creature can benefit from this each turn.
Effect: Warding Statuette Armor
Effect: Warding Statuette Weapon
Activate Cast a Spell
Effect You cast Shield.
Activate Cast a Spell
Frequency once per day
Effect You cast 5th-rank Spiritual Weapon.
Activate Cast a Spell
Frequency once per day
Effect You cast Spiritual Guardian.
Trait Effects
Force: Effects with this trait deal force damage or create objects made of pure magical force.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Spellheart: Spellhearts are permanent items that work similarly to talismans. You affix a spellheart using the Affix a Spellheart activity, which is otherwise identical to Affix a Talisman. The limit of one talisman per item remains—an item can have one spellheart or one talisman, not both. When casting a cantrip from a spellheart, you can use your own spell attack roll or spell DC if it's higher. Crafting a spellheart requires the spells the spellheart can cast. For example, a _major five-feather wreath_ requires _air walk_, _gale blast_, and _wall of wind_.
Related Items
| Name | Level | Rarity | Price |
|---|---|---|---|
| Warding Statuette | 7 | Common | 325 gp |
| Desolation Locket (Greater) | 13 | Common | 2800 gp |
| Energizing Vial (Greater) | 13 | Common | 2700 gp |
| Enigma Mirror (Major) | 13 | Common | 2750 gp |
| Helping Hand (Major) | 13 | Common | 2400 gp |
| Hydrating Pinwheel (Greater) | 13 | Common | 2700 gp |
| Rime Crystal (Major) | 13 | Common | 2800 gp |
| Ring of the Ram (Greater) | 13 | Common | 2700 gp |
| Vigilant Eye (Major) | 13 | Common | 2700 gp |
| Bands of Force (Greater) | 14 | Common | 4500 gp |
| Cerebral Barbell (Major) | 12 | Common | 1750 gp |
| Clay Sphere (Major) | 14 | Uncommon | 4200 gp |
| Deathbane Crescent (Major) | 12 | Common | 1900 gp |
| Devilwing Badge (Major) | 12 | Uncommon | 1750 gp |
| Five-Feather Wreath (Major) | 12 | Common | 1750 gp |
| Flaming Star (Major) | 12 | Common | 1750 gp |
| Foxglove Token (Major) | 12 | Uncommon | 1750 gp |
| Ghostcaller's Planchette | 12 | Common | 1750 gp |
| Grim Sandglass (Major) | 12 | Common | 2000 gp |
| Heartmoss (Major) | 12 | Uncommon | 1750 gp |