Item: Magnetic Shot (Moderate)
Ammunition any
Activate 1 (concentrate)
Shiny gray metal that slightly thrums when touched makes up the metal parts of a magnetic shot. When activated, the shot is more effective against a target wearing metal armor or made of metal. The activated ammunition grants a +1 circumstance bonus to attack rolls against such targets. Due to magnetic acceleration, the ammunition deals three additional weapon damage dice and is deadly d10.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Related Items
| Name | Level | Rarity | Price |
|---|---|---|---|
| Black Tendril Shot (Moderate) | 12 | Common | 360 gp |
| Depth Charge IV | 12 | Common | 330 gp |
| Dimension Shot | 12 | Common | 360 gp |
| Disruption Ammunition (Greater) | 12 | Common | 400 gp |
| Escalation Ammunition | 12 | Common | 400 gp |
| Meteor Shot (Greater) | 12 | Uncommon | 400 gp |
| Penetrating Ammunition | 12 | Common | 400 gp |
| Shatterpoint Ammunition (Major) | 12 | Common | 400 gp |
| Stonethroat Ammunition | 12 | Uncommon | 325 gp |
| Weapon Shot (Greater) | 12 | Common | 400 gp |
| Big Rock Bullet (Greater) | 11 | Uncommon | 250 gp |
| Explosive Ammunition (Greater) | 13 | Common | 520 gp |
| Godrending Ammunition | 13 | Rare | 440 gp |
| Juxtaposition Ammunition | 11 | Uncommon | 225 gp |
| Mindlock Shot | 11 | Common | 250 gp |
| Rattling Bolt (Greater) | 13 | Uncommon | 425 gp |
| Resonating Ammunition | 11 | Common | 300 gp |
| Silencing Shot | 11 | Common | 300 gp |
| Singularity Ammunition | 13 | Uncommon | 550 gp |
| Spellstrike Ammunition (Type V) | 11 | Common | 300 gp |