Item: Holy Chain

TypeArmor
Level13
Rarity
Common
Base ItemChain Mail
CategoryMedium
GroupChain
AC Bonus4
Dex Cap1
Speed Penalty0
Strength3
Price2500 gp
PublicationPathfinder Player Core 2Remaster

This suit of +2 resilient chain mail is made of fine white links of a strange and slightly translucent pale metal, and the sleeves and skirt are fashioned into smaller trails that resemble feathers. Unlike normal chain mail, holy chain has no Speed reduction, its armor check penalty is 0, and its Bulk is 1.

You gain a +1 circumstance bonus to AC and saving throws against fiends. You appear radiant while you wear the armor, giving you a +2 item bonus to Diplomacy checks against all creatures except fiends.

If you're unholy, you're Drained 2 while wearing holy chain. You can't recover from this condition while wearing the armor.


Activate—Celestial Flight 1 (concentrate)

Frequency once per day

Effect The armor sprouts glowing wings that grant you a fly Speed of 30 feet. The wings shed bright light in a 40-foot radius (and dim light to the next 40 feet). The wings fade away after 10 minutes.

Effect: Holy Chain


Craft Requirements You're holy.


Trait Effects

Divine: This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to divine magic.

Holy: Effects with the holy trait are tied to powerful magical forces of benevolence and virtue. They often have stronger effects on unholy creatures. Creatures with this trait are strongly devoted to holy causes and often have weakness to unholy. If a creature with weakness to holy uses a holy item or effect, it takes damage from its weakness.

Invested: A character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn’t invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).

Noisy: This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier.


Armor Specialisation Effects

The overlapping rings of chain are designed to deflect piercing attacks and reduce the impact of crushing blows.

Medium Armor: When you take damage from a critical hit, reduce the extra damage by 4 + the value of the armor's potency rune. This is the damage beyond the base damage, as determined on a success.


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