Item: Debilitating Dart

TypeWeapon
Level9
Rarity
Common
Base ItemDart
CategorySimple
GroupDart
Damage1d4 piercing
Price650 gp
UsageHeld in one hand
PublicationPathfinder Impossible MagicRemaster

Forged from black steel, this +1 striking returning dart is etched with runes that shimmer with an iridescent glow. A creature struck and damaged by this dart takes a –2 status penalty to its next saving throw against a magical effect within 1 round. The target then becomes immune to this effect for 24 hours.


Trait Effects

Agile: The multiple attack penalty you take with this weapon on the second attack on your turn is –4 instead of –5, and –8 instead of –10 on the third and subsequent attacks in the turn.

Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.

Thrown: You can throw this weapon as a ranged attack; it is a ranged weapon when thrown. You add your Strength modifier to damage as you would for a melee weapon. When this trait appears on a melee weapon, it also includes the range increment. Ranged weapons with this trait use the range increment in the weapon’s Range entry.


Critical Specialisation Effects

Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.

Dart: The target takes 1d6 persistent bleed damage. You gain an item bonus to this bleed damage equal to the weapon's item bonus to attack rolls.


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