Item: Shadefield Knife
This +1 striking dagger made of black stone is carved from the bloodstained earth of the Shadefields and carries the grudge of the Shoanti who perished on that battlefield.
Activate—Vengeful Blood 1 (concentrate, emotion, fear, mental, visual)
Frequency once per hour
Effect Blood seeps out of the knife, coating your hand. Enemies within 30 feet who can see this must succeed at a DC 26 Will save or become Frightened 1 (frightened 1 and Doomed 1 on a critical failure). The knife continues to bleed for 1 minute or until you make a successful Strike with it, which deals an additional 1d6 persistent,bleed damage.
Trait Effects
Agile: The multiple attack penalty you take with this weapon on the second attack on your turn is –4 instead of –5, and –8 instead of –10 on the third and subsequent attacks in the turn.
Finesse: You can use your Dexterity modifier instead of your Strength modifier on attack rolls using this melee weapon. You still calculate damage using Strength.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Thrown: You can throw this weapon as a ranged attack; it is a ranged weapon when thrown. You add your Strength modifier to damage as you would for a melee weapon. When this trait appears on a melee weapon, it also includes the range increment. Ranged weapons with this trait use the range increment in the weapon’s Range entry.
Versatile: A versatile weapon can be used to deal a different type of damage than its listed type. This trait indicates the alternate damage type. For instance, a piercing weapon with versatile S can deal piercing or slashing damage. You choose the damage type each time you attack.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Knife: The target takes 1d6 persistent bleed damage. You gain an item bonus to this bleed damage equal to the weapon's item bonus to attack rolls.
Related Items
| Name | Level | Rarity | Damage |
|---|---|---|---|
| Spellender | 9 | Uncommon | 1d4 |
| Flaying Knife | 8 | Uncommon | 1d4 |
| Bellicose Dagger | 7 | Rare | 1d4 |
| Gloaming Shard | 11 | Common | 1d4 |
| Blink Blade | 12 | Uncommon | 1d4 |
| Lady's Knife | 6 | Uncommon | 1d4 |
| Dagger of Eternal Sleep | 5 | Uncommon | 1d4 |
| Heartripper Blade | 5 | Rare | 1d4 |
| Poisonous Dagger | 5 | Common | 1d4 |
| Serpent Dagger | 5 | Common | 1d4 |
| Fiend's Hunger | 4 | Unique | 1d4 |
| Bloody Fang | 15 | Rare | 1d4 |
| Apotheosis Knife | 20 | Rare | 1d4 |
| Undead Scourge | 7 | Uncommon | 1d4 |
| Dog-Bone Knife | 5 | Uncommon | 1d4 |
| Ghast Stiletto | 3 | Common | 1d4 |
| Ghoul Stiletto | 3 | Common | 1d4 |
| Little Love | 3 | Rare | 1d4 |
| Dagger | - | Common | 1d4 |
| Spectral Dagger | - | Unique | 1d6 |