Item: Heartripper Blade
This wicked-looking curved weapon is a +1 striking dagger that draws power from defeating foes, either to bolster itself or its wielder. A heartripper blade is well suited for use in any ritual that involves divination, and incorporating it into any ritual with the divination trait grants the wielder a +1 item bonus on any check made to resolve the effects of the ritual's casting.
Activate R command
Frequency once per day
Trigger You reduce a foe to 0 Hit Points with a Strike from the heartripper blade
Effect The heartripper blade draws power from the devastating strike, causing its blade to erupt in black flames. For 1 minute, Strikes with the heartripper blade inflict an additional 1d6 void damage to living creatures.
Activate R command
Frequency once per day
Trigger You reduce a foe to 0 Hit Points with a Strike from the heartripper blade
Effect The heartripper blade draws life from the victim's body and siphons it into you. Choose one of the following effects: restore 2d8; reduce the value of your Clumsy, Enfeebled, or Stupefied conditions by 1; or reduce the stage of one toxin or disease you're suffering by one stage (this can't reduce the stage below stage 1 or cure the affliction).
Trait Effects
Agile: The multiple attack penalty you take with this weapon on the second attack on your turn is –4 instead of –5, and –8 instead of –10 on the third and subsequent attacks in the turn.
Finesse: You can use your Dexterity modifier instead of your Strength modifier on attack rolls using this melee weapon. You still calculate damage using Strength.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Thrown: You can throw this weapon as a ranged attack; it is a ranged weapon when thrown. You add your Strength modifier to damage as you would for a melee weapon. When this trait appears on a melee weapon, it also includes the range increment. Ranged weapons with this trait use the range increment in the weapon’s Range entry.
Versatile: A versatile weapon can be used to deal a different type of damage than its listed type. This trait indicates the alternate damage type. For instance, a piercing weapon with versatile S can deal piercing or slashing damage. You choose the damage type each time you attack.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Knife: The target takes 1d6 persistent bleed damage. You gain an item bonus to this bleed damage equal to the weapon's item bonus to attack rolls.
Related Items
| Name | Level | Rarity | Damage |
|---|---|---|---|
| Dagger of Eternal Sleep | 5 | Uncommon | 1d4 |
| Poisonous Dagger | 5 | Common | 1d4 |
| Serpent Dagger | 5 | Common | 1d4 |
| Fiend's Hunger | 4 | Unique | 1d4 |
| Lady's Knife | 6 | Uncommon | 1d4 |
| Bellicose Dagger | 7 | Rare | 1d4 |
| Flaying Knife | 8 | Uncommon | 1d4 |
| Shadefield Knife | 9 | Rare | 1d4 |
| Spellender | 9 | Uncommon | 1d4 |
| Gloaming Shard | 11 | Common | 1d4 |
| Blink Blade | 12 | Uncommon | 1d4 |
| Bloody Fang | 15 | Rare | 1d4 |
| Apotheosis Knife | 20 | Rare | 1d4 |
| Dog-Bone Knife | 5 | Uncommon | 1d4 |
| Ghast Stiletto | 3 | Common | 1d4 |
| Ghoul Stiletto | 3 | Common | 1d4 |
| Little Love | 3 | Rare | 1d4 |
| Undead Scourge | 7 | Uncommon | 1d4 |
| Dagger | - | Common | 1d4 |
| Spectral Dagger | - | Unique | 1d6 |